
When you think of corporate brand engagement in VR, Meta is typically the prime suspect. In the past, they’ve brokered exclusive deals with Wendy’s for a Horizon Worlds social experience, and KFC for its finger-lickin’ weird escape room.
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Meta Quest 3 News & Reviews, News, PC VR News & Reviews, XR Industry News / via roadtovr on
When you think of corporate brand engagement in VR, Meta is typically the prime suspect. In the past, they’ve brokered exclusive deals with Wendy’s for a Horizon Worlds social experience, and KFC for its finger-lickin’ weird escape room.
News, PC VR News & Reviews, XR Industry News / via roadtovr on
The XR landscape has changed significantly over the last five years with the flourishing of standalone headsets and new entrants like Apple and (soon) Google.
Apple Vision Pro News & Reviews, News / via roadtovr on
Apple is planning a “feature-packed release” for visionOS 3.0, reports Bloomberg’s Mark Gurman, who says that Vision Pro’s operating system—and not new XR hardware—is going to be a focus at this year’s World Wide Developer Conference (WWDC).
News, PC VR News & Reviews, XR Industry News / via roadtovr on
Pimax has two PC VR headsets in development: the ultralight Dream Air and the wide field-of-view Crystal Super. The company recently offered an update on the development progress of both headsets, including an update on the shipping timeline of Crystal Super.
Meta Quest 3 News & Reviews, News, PC VR News & Reviews / via roadtovr on
Astrea, the studio and publisher behind a host of VR narrative experiences, including Spheres, Astra, and Mobile Suit Gundam: Silver Phantom, has released an interactive VR experience on Quest and PC VR headsets that lets you embody passengers on a train, and help them face pivotal moments in their lives.
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Meta revealed its Orion prototype last year to show the progress it has made toward compact AR glasses. Today the company talked more about the prototyping process, especially regarding the ‘compute puck’ that offloads much of the heavy processing into a device that goes in the user’s pocket.