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Microsoft HoloLens Boss Alex Kipman Leaving Due to Misconduct Allegations

alex kipman, ar, Augmented Reality, microsoft, Microsoft HoloLens, VRFocus / via vrfocus on June 8, 2022

Augmented Reality, ar, VRFocus, Microsoft HoloLens, microsoft,

As the co-creator of Hololens and the chief of Microsoft’s mixed reality division, Alex Kipman has been the face of the company’s immersive efforts for several years now.…

Robotics Manufacturer Kawasaki Joins Microsoft’s “Industrial Metaverse”

ar, Augmented Reality, Industrial Metaverse, Latest News, Metaverse, microsoft, Microsoft Build, Microsoft HoloLens 2.0, VRFocus / via vrfocus on May 25, 2022

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The “metaverse” is a buzzword being dropped next to all sorts of industries but for the most part, they’ve been promoted as social/gaming spaces.…

The Virtual Arena: Immersing the Performing Arts Audience

Backlight VR, Barbican, CHANEL, Le Bal de Paris de Blanca Li, Location-Based Entertainment (LBE), The Infinite, The Virtual Arena, VR, VRFocus / via vrfocus on May 24, 2022

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The application of XR into the attraction and amusement landscape is covered by industry specialist Kevin Williams in his latest Virtual Arena column.…

HoloLens 2 Powers Experiential Art Exhibit Arcadia Earth

ar, Arcadia Earth, Augmented Reality, HoloLens 2.0, Microsoft HoloLens 2.0, VRFocus / via vrfocus on May 23, 2022

Augmented Reality, ar, VRFocus, Microsoft HoloLens 2.0, Arcadia Earth,

For many, when it comes to augmented reality (AR) most will have only experienced the technology through their phones rather than specialist hardware.…

The Virtual Arena: The Shoulders of Giants – Sensorama

Features, Location-Based Entertainment (LBE), Morton Heilig, Sensorama, Telesphere Mask, The Virtual Arena, VRFocus / via vrfocus on May 9, 2022

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The application of XR into the attraction and amusement landscape is covered by industry specialist Kevin Williams. In his latest Virtual Arena column – marking a year of anniversaries – we look at the birth of immersive entertainment, and how Sensorama needs more recognition as it celebrates an important Sixtieth anniversary.…

NVIDIA & Stanford Researchers Use AI to Develop 2.5mm Thick Wearable Display

Metaverse, nVidia, SIGGRAPH 2022, Stanford University, Technology, VR, VRFocus / via vrfocus on May 5, 2022

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The never-ending quest for thinner, lighter and more compact virtual reality (VR) and augmented reality (AR) devices primarily starts with display technology.…

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